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  MageKnight
 
 
  
 
A combat dial is the rotating disk found under each Mage Knight warrior’s base. By using a combat dial, no complicated record sheets or damage tables are needed to play Mage Knight. Instead, a warrior’s combat abilities are all shown on its base top or on the combat dial viewable through the stat slot.

Each time your warrior takes a click of damage during the game, you click the bottom of the combat dial clockwise to the next set of numbers. Try it! Each time your warrior takes damage, his combat dial numbers change. Usually, a figure will become weaker as he takes more and more damage. When three skulls show up on the combat dial, the warrior is eliminated and removed from the battle.

The combat dial contains the figure’s combat values. Some values contain a colored square or circle, as well. These colors indicate the warrior’s special abilities like Magic Immunity and Weapon Master. All special abilities are described on the Mage Knight Special Abilities Card. Use the card when you are playing the game to remind you what special abilities your warriors have.

Here’s a description of a warrior’s combat values.

Speed
This value appears next to the boot symbol. It is the number of inches your warrior can move.

Attack
This value appears next to the sword symbol. When your warrior attacks, roll 2 six-sided dice and add this attack value to the result to see if you hit the target!

Defense
This value appears next to the shield symbol. When your warrior is attacked, he is only hit if the attack total is equal to or higher than this number. Otherwise, the attack misses.

Damage
This value appears next to the starburst symbol. On a successful hit, your warrior delivers clicks of damage equal to this value to the figures he attacked.

Range
This value appears on the base next to the arrow symbol. It is the distance in inches your warrior can make an attack against a figure.



 

  

 
 
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